About this template

Read 3D Character Studio as a landing page spec: the values were written down before the page was built. “Glad you stopped in. Good taste tends to find us. Now, what are we building?” is the line the layout is built to carry. The colour scheme is red #800014 underneath and bright red #E12444 carrying the accents, and the page is set in HelveticaNowDisplay-Medium. Delivery is React and Tailwind CSS, captured at 1740x1080 so the frame is fixed before any code is written. The brief spends its motion budget on 38ms transitions and a looping video bed. Keep it open while you write: the 5,726-character brief is the part that transfers to your own page.

Designed for

  • Made for agencies that bill by the round and want type from 13px to 32px and 26px spacing steps agreed before the first one.
  • This landing page serves founders who need one screen of proof that agency copy can carry 6.6s of looping video.
  • Made for content leads rewriting a landing page whose headline has to stay as long as 3D Character Studio's.

What's included

  • One row, no drawers. Wordmark, links and the #E12444 action share one baseline, which is what keeps a thin row from looking accidental. The links are set below the wordmark in size, and the #E12444 action is the only element in the bar with any weight. Keep the row to one line.
  • One scale for type and frame. Nothing in the layout is left to feel: the brief quotes type from 13px to 32px, 26px spacing steps and 38ms transitions and the build has to hit those values. Every value can be checked against the captured prompt, which is what makes a rebuild verifiable rather than approximate. Verify a rebuild against the same numbers.
  • Video at the bottom layer. The clip runs 6.6s at 1740x1080 and loops without a visible cut, so it reads as surface rather than as footage. Export at 1740x1080 or wider and the cover crop keeps working.
  • Links before the action. The bar sits over the 1740x1080 composition without a background of its own, so the media runs edge to edge underneath it.

Motion & interaction

The entrance is the signature

Entrance motion is spent on the page's own message rather than on the frame around it: a typewriter pass types the intro line. The animation runs once on load rather than on every scroll, so the page never re-performs while you read it. Make sure the still frame works on its own.

Feedback on the controls

Interaction is local to each control here (hover states on the buttons and links rather than on every card), so nothing on the page moves as a side effect. The interactive states do not move layout, so nothing jumps under the pointer. A few reliable states beat a long list of effects.

How 3D Character Studio sequences the first read

A page like this usually buries the action under a feature grid. This one puts navigation, the announcement badge, the stats row and the background clip in a fixed sequence, with the action inside the first screen rather than after three scroll lengths. A agency reader gets the offer before the options.

The numbers behind the landing page

This is what makes the reference reusable: type from 13px to 32px, 26px spacing steps and 38ms transitions. Nothing is left to a default, so a substitution that keeps those numbers keeps the composition. Nothing in this landing page depends on a default.

What moves in 3D Character Studio

Compare the motion here with a scroll-driven page. Both move; this one moves where the brief says (38ms transitions, a 6.6s media loop and a typewriter pass), so the copy stays in front. Nothing animates for its own sake in this landing page.

Frequently asked questions

What does the brief behind 3D Character Studio actually contain?

It is a build brief rather than a mood description: it names the composition at 1740x1080, the spacing and the motion values. Nothing in it treats the rendered image as the source of truth.

Do I need React and Tailwind CSS to rebuild 3D Character Studio?

3D Character Studio was built in React and Tailwind CSS, and the entry says so for provenance. The brief describes positions, sizes and timings, so it rebuilds in any framework that can set type and place elements.

Can I ship a page rebuilt from 3D Character Studio without crediting it?

The brief is a description, not a licence to redistribute someone else's assets. Keep the structure and the numbers, replace the media and the brand marks, and credit the source if a client asks where the layout came from. The reference was captured at 1740x1080.

Build it in Studio

Start with the reference, then adapt the content and visual details in Studio.