Generate and edit Draw.io, Mermaid, and Excalidraw diagrams from natural language using a structured JSON spec.
Coding
Svg Animation
Try itUse when implementing or reviewing SVG animation, path drawing, icon motion, logo animation, illustration motion, micro-interactions, CSS/SMIL/Framer Motion/GSAP choices, motion accessibility, or fallback behavior; Chinese triggers include SVG animation, path stroke, animation.
What it does
需要实现 SVG 图标、Logo、插画或路径描边动画。 需要在 React/Vue 组件中接入 Framer Motion、GSAP 或 CSS 动画。 需要根据 提供动效降级。 不用于复杂 3D/WebGL 场景;此类场景优先使用 Canvas / Three.js workflow。
The skill document
SVG 动画实现
Purpose
为 SVG 图标、插画和数据可视化提供可维护、可访问、性能可控的动画方案。
When to Use
- 需要实现 SVG 图标、Logo、插画或路径描边动画。
- 需要在 React/Vue 组件中接入 Framer Motion、GSAP 或 CSS 动画。
- 需要根据
prefers-reduced-motion提供动效降级。 - 不用于复杂 3D/WebGL 场景;此类场景优先使用 Canvas / Three.js workflow。
Procedure
1. 选择动画方式
按复杂度和运行时需求选型:
| 场景 | 推荐 |
|---|---|
| hover/focus、opacity、transform | CSS animation/transition |
| 路径描边、简单重复动效 | CSS + stroke-dasharray |
| React 组件状态驱动动画 | Framer Motion |
| 时间轴、复杂编排、滚动触发 | GSAP |
| 需要保持零依赖的静态 SVG | CSS 或 SMIL |
如果动效跨越页面转场、滚动叙事或复杂组件编排,应先按交互动效 workflow 判断强度、懒加载和 reduced-motion 策略;本 skill 只负责 SVG 图形本身的路径、形变和图标 motion。
2. 使用 CSS 实现路径描边
export function CheckmarkIcon() {
return (
);
}
.checkmark-path {
stroke-dasharray: 24;
stroke-dashoffset: 24;
animation: draw-checkmark 420ms ease-out forwards;
}
@keyframes draw-checkmark {
to {
stroke-dashoffset: 0;
}
}
@media (prefers-reduced-motion: reduce) {
.checkmark-path {
animation: none;
stroke-dashoffset: 0;
}
}
3. 在 React 中使用 Framer Motion
import { motion, useReducedMotion } from "framer-motion";
export function AnimatedSparkline({ path }: { path: string }) {
const reduceMotion = useReducedMotion();
return (
);
}
4. 使用 GSAP 编排复杂时间轴
import { useLayoutEffect, useRef } from "react";
import gsap from "gsap";
export function LogoReveal() {
const rootRef = useRef(null);
useLayoutEffect(() => {
if (!rootRef.current) return;
const ctx = gsap.context(() => {
gsap.timeline({ defaults: { ease: "power2.out" } })
.from(".logo-mark", { scale: 0.9, opacity: 0, duration: 0.25 })
.from(".logo-line", { strokeDashoffset: 80, duration: 0.55 }, "-=0.1");
}, rootRef);
return () => ctx.revert();
}, []);
return (
);
}
5. 控制运行成本
- 大型 SVG 拆成静态底图和少量可动画节点,不要让每个 path 都参与时间轴。
- 图标库或 Lottie 替代方案必须按需加载,不进入所有页面的基础包。
- 循环动画只在可见区域运行,页面隐藏或组件卸载时停止。
- 移动端减少滤镜、mask、clipPath 和大量渐变叠加。
Constraints
- 优先动画
transform、opacity和 SVG 路径属性;避免高频修改 layout 相关属性。 - 交互控件必须保留可见 focus 状态,动画不能替代状态表达。
- 所有非装饰性 SVG 必须有可访问名称;装饰性 SVG 使用
aria-hidden="true"。 - 默认尊重
prefers-reduced-motion,复杂动效必须提供静态或弱动效降级。 - 不要把大型 SVG 内联到频繁重渲染的组件中;提取为 memoized 组件或外部资源。
- 不用动画改变可点击区域、阅读顺序或焦点位置。
- 不让 SVG 滤镜、模糊、mask 或 clipPath 成为移动端掉帧主因;复杂效果需要设备降级。
Expected Output
产出一个可复用的 SVG 动画组件或样式方案,包含选型理由、动效降级和可访问性处理。验证时检查动画流畅、无布局抖动、键盘与 reduced-motion 场景可用。
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