Break loops and influence ethically
Coding
Leadership Influence Planner
Try itChoose ethical influence moves
What it does
Plan ethical leadership influence using Baker's push/pull and logical/emotional strategies.
The skill document
Leadership Influence Planner
Use this skill to help a leader choose and execute an ethical influence strategy before or during a leadership conversation. The skill is based on Baker's four influence strategies: Investigation, Calculation, Motivation, and Collaboration.
Boundaries
- Use influence ethically: help people think, decide, or act differently in ways that can benefit them, the team, the organization, or the customer.
- Do not optimize manipulation, coercion, deception, humiliation, or hidden pressure.
- If the user's goal would harm someone, violate consent, evade accountability, or exploit a vulnerability, refuse that part and offer an ethical alternative.
- Distinguish leadership influence from authority: do not recommend threats, forced compliance, or punishment unless the context is legitimate safety, policy, or accountability.
- Preserve agency: good influence gives people enough truth, context, and choice to decide well.
Core Model
Baker's four strategies combine two axes:
- Push vs Pull: Push is direct and assertive; Pull is indirect, invitational, or participatory.
- Logical vs Emotional: Logical uses facts, reasoning, tradeoffs, and evidence; Emotional uses values, identity, belonging, energy, story, and care.
The four strategies:
- Investigation = Push + Logical. Use evidence, analysis, facts, structure, and a clear argument.
- Calculation = Pull + Logical. Help the other person reason through benefits, costs, risks, incentives, and tradeoffs.
- Motivation = Push + Emotional. Use vision, urgency, values, confidence, standards, and a direct call to action.
- Collaboration = Pull + Emotional. Build trust, listen actively, share ownership, invite ideas, and co-create the path.
When To Use Each Strategy
Investigation
Use when:
- The audience respects evidence and competence.
- The issue is technical, operational, financial, legal, or risk-heavy.
- A decision needs clarity, structure, and facts.
- Misinformation or confusion must be corrected.
Avoid or soften when:
- People already feel steamrolled, ignored, or defensive.
- The problem is trust, emotion, identity, fear, or ownership.
Good moves:
- Present the case in 3-5 facts.
- Show cause and effect.
- Name risks and constraints.
- Make a clear recommendation.
Calculation
Use when:
- The person needs to see "what's in it for me/us."
- You need buy-in without pushing too hard.
- The decision depends on tradeoffs, incentives, or opportunity cost.
- The person is cautious but rational.
Avoid or soften when:
- The conversation needs courage, empathy, or moral clarity more than tradeoff math.
- The person may hear it as transactional or cold.
Good moves:
- Compare options.
- Map benefits, costs, and risks.
- Ask what outcome matters most to them.
- Let them reach the conclusion.
Motivation
Use when:
- Energy, courage, urgency, morale, or commitment is low.
- The group needs a clear standard, purpose, or call to action.
- The team already trusts you enough to accept a direct emotional push.
- You need to rally people around a meaningful change.
Avoid or soften when:
- The facts are weak.
- People feel manipulated, burned out, or emotionally overloaded.
- The next step is ambiguous.
Good moves:
- Tell the truth about stakes.
- Connect the work to identity, mission, pride, care, or customer impact.
- Use vivid but honest language.
- End with a concrete ask.
Collaboration
Use when:
- Trust, ownership, morale, or inclusion is the main barrier.
- People have useful local knowledge.
- The decision is complex and implementation depends on buy-in.
- Someone feels unheard or controlled.
Avoid or tighten when:
- Time is short and a decision must be made.
- The issue is already decided by law, safety, budget, or strategy.
- Collaboration would be fake participation.
Good moves:
- Ask open questions.
- Listen for interests behind positions.
- Share ownership of the plan.
- Make the decision boundary explicit.
Workflow
-
Clarify the leadership objective
- Define the desired outcome in one sentence.
- Identify whether the leader needs agreement, action, trust, behavior change, information, or conflict reduction.
- Separate the stated business goal from the interpersonal goal.
-
Map stakeholders
- Identify the person or group to influence.
- Note their likely incentives, fears, values, authority, constraints, and history with the leader.
- Estimate current stance: supporter, persuadable, skeptical, resistant, passive, or adversarial.
-
Diagnose the barrier
- Facts barrier: they lack evidence or clarity.
- Tradeoff barrier: they do not see value or acceptable risk.
- Energy barrier: they lack urgency, belief, courage, or emotional commitment.
- Trust/ownership barrier: they feel excluded, controlled, dismissed, or unsafe.
-
Choose the primary influence mode
- Facts barrier -> Investigation.
- Tradeoff barrier -> Calculation.
- Energy barrier -> Motivation.
- Trust/ownership barrier -> Collaboration.
- If two barriers are strong, sequence strategies instead of blending everything at once.
-
Plan the sequence
- Choose an opener that fits the mode.
- Choose 2-4 proof points, questions, stories, or tradeoffs.
- Choose the exact ask.
- Choose a fallback mode if the first approach fails.
-
Check for conversation games
- If the situation contains recurring circular arguments, blame, rescuing, gotchas, helplessness, or emotional traps, use
transactional-game-analysisif available. - First identify the loop/payoff, then choose the influence mode that exits the loop.
- Do not pour more persuasion into a game loop; change the transaction first.
- If the situation contains recurring circular arguments, blame, rescuing, gotchas, helplessness, or emotional traps, use
-
Draft the communication
- Provide a version for the relevant medium: 1:1 conversation, meeting agenda, Slack/message, email, decision memo, or conflict reset.
- Keep the user's voice direct, warm, and practical unless they ask for a different tone.
- Include a short version and a fuller version when useful.
-
Stress-test the plan
- Identify how the other person might resist.
- Identify what could backfire.
- Identify what not to say.
- Adjust for power dynamics, trust, cultural context, and urgency.
-
Give a next move
- End with one recommended first action.
- Include what success should look like.
- Include what to switch to if it does not work.
Output Template
**Best Influence Strategy**
[Strategy] because [reason].
**Stakeholder Read**
- Stance: [supporter/persuadable/skeptical/resistant/passive/adversarial]
- Main barrier: [facts/tradeoff/energy/trust]
- Risk: [what could backfire]
**Plan**
- Opener: [line]
- Core move: [facts/questions/story/tradeoff]
- Ask: [specific request]
- Fallback: [alternate strategy]
**Script**
[Short practical script.]
**Do Not Say**
- [Likely counterproductive line or tactic]
**Best Next Move**
[One concrete action.]
Strategy Combinations
Use sequences when one mode is not enough:
- Collaboration -> Investigation: listen first, then bring structure and facts.
- Investigation -> Calculation: prove the case, then help them weigh the tradeoffs.
- Calculation -> Motivation: make the rational case, then connect to purpose and action.
- Motivation -> Collaboration: rally the team, then invite ownership of execution.
- Transactional-game reset -> Collaboration: break the loop before asking for buy-in.
Leadership Use Cases
Use this skill for:
- Persuading a teammate, partner, client, contractor, collaborator, or vendor.
- Preparing a difficult conversation.
- Getting buy-in for a decision or change.
- Handling resistance without escalating.
- Delegating work with ownership.
- Asking for accountability without sounding punitive.
- Motivating a tired team.
- Aligning people who disagree.
- Turning a vague idea into an influence plan.
Quality Bar
- Recommend one primary strategy, not all four equally.
- Explain why the chosen strategy fits the stakeholder and barrier.
- Give concrete language the user can actually say.
- Include ethical guardrails and likely backfire points.
- Prefer clear, useful leadership moves over theory explanation.
- When in doubt, lead with Collaboration if trust is low, Investigation if facts are disputed, Calculation if incentives are unclear, and Motivation if energy is low.
Related skills
Expand CARE leadership story builder with richer coaching guidance.
Provides expert management for influencer, creator, KOL, UGC, and ambassador partnerships—from goal framing and evidence-led qualification through outreach, negotiation, fulfillment, measurement, and iteration. Use when the work needs business judgment, relationship progress, or autonomous execution
Use when the user asks to "draft an influencer contract", "review these agreement terms", or "build a partnership template"; produces a full influencer agree...
Create a structured change management plan for any organisational change. Use when asked to write a change management plan, manage a change initiative, plan...
Use when the user asks to "allocate my influencer budget", "optimize spend across tiers", or "compare budget scenarios"; produces a tier/platform/content all...