文档

golang-code-style

试用

为需要人工判断的 Go 风格问题提供规则:换行、变量声明、控制流与可读性,补齐 lint 工具覆盖不到的判断。

它能做什么

聚焦 linter 抓不到、需人工判断的风格问题:在语义边界处换行、:= 与 var 的选用、slice/map 显式初始化、复合字面量使用字段名、提前 return 减少嵌套、去掉多余 else、把复合条件抽成具名布尔、用 switch 替代 if-else 链、函数保持短小且参数不超过 4 个。适合在编写或评审 Go 代码、解决团队风格分歧、制定项目编码规范时调用。机械格式化交由 linter 负责;命名、文档注释、设计模式等议题由同系列其他 skill 处理。

什么时候用它

  • 编写或评审 Go 代码的可读性
  • 团队内部就风格问题拍板
  • 为项目制定编码规范
  • 在大规模代码库上拆分并行风格评审

技能文档

Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-code-style skill takes precedence.

Go Code Style

Style rules that require human judgment — linters handle formatting, this skill handles clarity. For naming see samber/cc-skills-golang@golang-naming skill; for design patterns see samber/cc-skills-golang@golang-design-patterns skill; for struct/interface design see samber/cc-skills-golang@golang-structs-interfaces skill.

"Clear is better than clever." — Go Proverbs

When ignoring a rule, add a comment to the code.

Line Length & Breaking

No rigid line limit, but lines beyond ~120 characters MUST be broken. Break at semantic boundaries, not arbitrary column counts. Function calls with 4+ arguments MUST use one argument per line — even when the prompt asks for single-line code:

// Good — each argument on its own line, closing paren separate
mux.HandleFunc("/api/users", func(w http.ResponseWriter, r *http.Request) {
    handleUsers(
        w,
        r,
        serviceName,
        cfg,
        logger,
        authMiddleware,
    )
})

When a function signature is too long, the real fix is often fewer parameters (use an options struct) rather than better line wrapping. For multi-line signatures, put each parameter on its own line.

Variable Declarations

SHOULD use := for non-zero values, var for zero-value initialization. The form signals intent: var means "this starts at zero."

var count int              // zero value, set later
name := "default"          // non-zero, := is appropriate
var buf bytes.Buffer       // zero value is ready to use

Slice & Map Initialization

Slices and maps MUST be initialized explicitly, never nil. Nil maps panic on write; nil slices serialize to null in JSON (vs [] for empty slices), surprising API consumers.

users := []User{}                       // always initialized
m := map[string]int{}                   // always initialized
users := make([]User, 0, len(ids))      // preallocate when capacity is known
m := make(map[string]int, len(items))   // preallocate when size is known

Do not preallocate speculatively — make([]T, 0, 1000) wastes memory when the common case is 10 items.

Composite Literals

Composite literals MUST use field names — positional fields break when the type adds or reorders fields:

srv := &http.Server{
    Addr:         ":8080",
    ReadTimeout:  5 * time.Second,
    WriteTimeout: 10 * time.Second,
}

Control Flow

Reduce Nesting

Errors and edge cases MUST be handled first (early return). Keep the happy path at minimal indentation:

func process(data []byte) (*Result, error) {
    if len(data) == 0 {
        return nil, errors.New("empty data")
    }

    parsed, err := parse(data)
    if err != nil {
        return nil, fmt.Errorf("parsing: %w", err)
    }

    return transform(parsed), nil
}

Eliminate Unnecessary else

When the if body ends with return/break/continue, the else MUST be dropped. Use default-then-override for simple assignments — assign a default, then override with independent conditions or a switch:

// Good — default-then-override with switch (cleanest for mutually exclusive overrides)
level := slog.LevelInfo
switch {
case debug:
    level = slog.LevelDebug
case verbose:
    level = slog.LevelWarn
}

// Bad — else-if chain hides that there's a default
if debug {
    level = slog.LevelDebug
} else if verbose {
    level = slog.LevelWarn
} else {
    level = slog.LevelInfo
}

Complex Conditions & Init Scope

When an if condition has 3+ operands, MUST extract into named booleans — a wall of || is unreadable and hides business logic. Keep expensive checks inline for short-circuit benefit. Details

// Good — named booleans make intent clear
isAdmin := user.Role == RoleAdmin
isOwner := resource.OwnerID == user.ID
isPublicVerified := resource.IsPublic && user.IsVerified
if isAdmin || isOwner || isPublicVerified || permissions.Contains(PermOverride) {
    allow()
}

Scope variables to if blocks when only needed for the check:

if err := validate(input); err != nil {
    return err
}

Switch Over If-Else Chains

When comparing the same variable multiple times, prefer switch:

switch status {
case StatusActive:
    activate()
case StatusInactive:
    deactivate()
default:
    panic(fmt.Sprintf("unexpected status: %d", status))
}

Function Design

  • Functions SHOULD be short and focused — one function, one job.
  • Functions SHOULD have ≤4 parameters. Beyond that, use an options struct (see samber/cc-skills-golang@golang-design-patterns skill).
  • Parameter order: context.Context first, then inputs, then output destinations.
  • Naked returns help in very short functions (1-3 lines) where return values are obvious, but become confusing when readers must scroll to find what's returned — name returns explicitly in longer functions.
func FetchUser(ctx context.Context, id string) (*User, error)
func SendEmail(ctx context.Context, msg EmailMessage) error  // grouped into struct

Prefer range for Iteration

SHOULD use range over index-based loops. Use range n (Go 1.22+) for simple counting.

for _, user := range users {
    process(user)
}

Value vs Pointer Arguments

Pass small types (string, int, bool, time.Time) by value. Use pointers when mutating, for large structs (~128+ bytes), or when nil is meaningful. Details

Code Organization Within Files

  • Group related declarations: type, constructor, methods together
  • Order: package doc, imports, constants, types, constructors, methods, helpers
  • One primary type per file when it has significant methods
  • Blank imports (_ "pkg") register side effects (init functions). Restricting them to main and test packages makes side effects visible at the application root, not hidden in library code
  • Dot imports pollute the namespace and make it impossible to tell where a name comes from — never use in library code
  • Unexport aggressively — you can always export later; unexporting is a breaking change

String Handling

Use strconv for simple conversions (faster), fmt.Sprintf for complex formatting. Use %q in error messages to make string boundaries visible. Use strings.Builder for loops, + for simple concatenation.

Type Conversions

Prefer explicit, narrow conversions. Use generics over any when a concrete type will do:

func Contains[T comparable](slice []T, target T) bool  // not []any

Philosophy

  • "A little copying is better than a little dependency"
  • Use slices and maps standard packages; for filter/group-by/chunk, use github.com/samber/lo
  • "Reflection is never clear" — avoid reflect unless necessary
  • Don't abstract prematurely — extract when the pattern is stable
  • Minimize public surface — every exported name is a commitment

Parallelizing Code Style Reviews

When reviewing code style across a large codebase, use up to 5 parallel sub-agents (via the Agent tool), each targeting an independent style concern (e.g. control flow, function design, variable declarations, string handling, code organization).

Enforce with Linters

Many rules are enforced automatically: gofmt, gofumpt, goimports, gocritic, revive, wsl_v5. → See the samber/cc-skills-golang@golang-lint skill.

Cross-References

  • → See the samber/cc-skills-golang@golang-naming skill for identifier naming conventions
  • → See the samber/cc-skills-golang@golang-structs-interfaces skill for pointer vs value receivers, interface design
  • → See the samber/cc-skills-golang@golang-design-patterns skill for functional options, builders, constructors
  • → See the samber/cc-skills-golang@golang-lint skill for automated formatting enforcement
  • → See samber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelines

相关技能

使用 Cobra + Viper 构建、扩展和审查 Go CLI:覆盖标志、配置分层、退出码、信号处理、Shell 补全与测试。

29 次安装

Golang semantic code intelligence via `gopls`, the official Go language server — go-to-definition, find references, call/implementation hierarchy, workspace symbol search, package API discovery, diagnostics, safe rename, refactors (extract/inline/fill/rewrite code actions), formatting, and generated tests. Reaches an agent via gopls's own MCP server (`go_*` tools), Claude Code's native `LSP` tool, or the `gopls` CLI. Use when navigating or refactoring Go code — jumping to a definition, finding call sites before a rename, understanding a file's or package's dependencies, running diagnostics after an edit, or extracting/inlining/renaming. Not for the published ecosystem — packages not in your `go.mod`, versions, licenses, importers — → See `samber/cc-skills-golang@golang-pkg-go-dev` skill (`godig`). Not for a whole-tree vulnerability audit → See `samber/cc-skills-golang@golang-security` skill (`govulncheck`).

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Golang skills orchestrator — always active on any Golang coding, review, debug, or setup task. Reads the task context and loads the most relevant skills from samber/cc-skills-golang, often multiple at once: writing a gRPC service loads golang-grpc + golang-testing + golang-error-handling; debugging a panic loads golang-troubleshooting + golang-safety; auditing security loads golang-security + golang-lint + golang-safety. Also: disambiguates competing clusters when two skills seem to overlap (performance vs benchmark vs troubleshooting, samber/lo vs mo vs ro, DI cluster, safety vs security), and configures the project's agent-config file (CLAUDE.md, AGENTS.md, GEMINI.md, Cursor rules, or Copilot instructions) to force-trigger skills in a project (/golang-how-to configure).

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用统计严谨的方式测量 Go 性能 —— 写基准、剖析热点、在合并前捕获回归。

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为 Go 代码产出可上生产的测试:表驱动用例、子测试命名、goleak 检漏、模糊测试与 CI 集成。

30 次安装