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Design System Creation
试用Complete workflow for creating distinctive design systems from scratch. Orchestrates aesthetic documentation, token architecture, components, and motion. Use when starting a new design system or refactoring an existing one. Triggers on create design system, design tokens, design system setup, visual identity, theming.
它能做什么
Complete workflow for creating distinctive design systems with personality.
技能文档
Design System Creation (Meta-Skill)
Complete workflow for creating distinctive design systems with personality.
Installation
OpenClaw / Moltbot / Clawbot
npx clawhub@latest install design-system-creation
When to Use
- Starting a new product that needs visual identity
- Refactoring an existing design with scattered styles
- Building a component library with design tokens
- Want to go beyond generic Tailwind/Bootstrap aesthetics
Workflow Overview
1. Aesthetic Foundation → Document the vibe before code
2. Color Token System → CSS variables + Tailwind + TypeScript
3. Typography System → Font stack + scale + patterns
4. Surface Components → Layered primitives with CVA
5. Motion Tokens → Consistent animation timing
6. Loading States → Skeleton + shimmer patterns
Step 1: Aesthetic Foundation
Read: ai/skills/design-systems/distinctive-design-systems
Before writing CSS, document the aesthetic:
## The Vibe
[1-2 sentences describing the visual feel]
## Inspirations
- [Reference 1 - what to take from it]
- [Reference 2 - what to take from it]
## Emotions to Evoke
| Emotion | How It's Achieved |
|---------|-------------------|
| [X] | [specific technique] |
| [Y] | [specific technique] |
Proven Directions to Consider
| Aesthetic | Characteristics |
|---|---|
| Retro-futuristic | CRT textures, glow effects, monospace fonts |
| Warm cyberpunk | Tan/beige base, emerald accents, glass panels |
| Magazine financial | Bold typography, dark theme, gradient text |
Step 2: Color Token Architecture
Read: ai/skills/design-systems/distinctive-design-systems
Create the three-layer token system:
/* 1. CSS Variables (source of truth) */
:root {
--tone-primary: 76, 204, 255;
--primary: 200 90% 65%;
--success: 154 80% 60%;
--destructive: 346 80% 62%;
}
// 2. Tailwind Config
colors: {
primary: 'hsl(var(--primary))',
tone: { primary: 'rgb(var(--tone-primary))' },
}
// 3. TypeScript Tokens (optional)
export const colors = {
primary: 'hsl(var(--primary))',
};
Step 3: Typography System
Read: ai/skills/design-systems/distinctive-design-systems
Define fonts and scale:
:root {
--font-display: 'Orbitron', system-ui;
--font-mono: 'Share Tech Mono', monospace;
--font-sans: 'Inter', system-ui;
--typo-scale: 0.88; /* Mobile */
}
@media (min-width: 640px) {
:root { --typo-scale: 1; }
}
Typography Patterns
/* Magazine-style numbers */
.metric { font-weight: 800; letter-spacing: -0.02em; font-variant-numeric: tabular-nums; }
/* Labels */
.label { text-transform: uppercase; letter-spacing: 0.1em; font-weight: 700; }
Step 4: Surface Components
Read: ai/skills/design-systems/design-system-components
Build layered surface primitives with CVA:
const surfaceVariants = cva(
'rounded-lg backdrop-blur-sm transition-colors',
{
variants: {
layer: {
panel: 'bg-tone-cadet/40 border border-tone-jordy/10',
tile: 'bg-tone-midnight/60 border border-tone-jordy/5',
chip: 'bg-tone-cyan/10 border border-tone-cyan/20 rounded-full',
},
},
}
);
export function Surface({ layer, children }: SurfaceProps) {
return {children};
}
Step 5: Motion Tokens
Read: ai/skills/design-systems/distinctive-design-systems
Define consistent animation timing:
// tailwind.config.ts
keyframes: {
'shimmer': { '0%': { backgroundPosition: '200% 0' }, '100%': { backgroundPosition: '-200% 0' } },
'pulse-glow': { '0%, 100%': { opacity: '1' }, '50%': { opacity: '0.5' } },
'slide-in': { '0%': { opacity: '0', transform: 'translateY(10px)' }, '100%': { opacity: '1', transform: 'translateY(0)' } },
},
animation: {
'shimmer': 'shimmer 1.5s ease-in-out infinite',
'pulse-glow': 'pulse-glow 1.8s ease-in-out infinite',
'slide-in': 'slide-in 0.2s ease-out',
}
Step 6: Loading States
Read: ai/skills/design-systems/loading-state-patterns
Create skeleton components that match your aesthetic:
export function Skeleton({ className }: { className?: string }) {
return (
);
}
Component Skills Reference
| Skill | Purpose |
|---|---|
distinctive-design-systems | Aesthetic foundation, tokens |
design-system-components | Surface primitives, CVA |
animated-financial-display | Number animations |
loading-state-patterns | Skeletons, shimmer |
financial-data-visualization | Chart theming |
File Structure
styles/
├── globals.css # CSS variables, base styles
├── design-tokens.ts # TypeScript exports
└── theme.css # Component patterns
tailwind.config.ts # Token integration
components/
├── ui/
│ ├── surface.tsx # Surface primitive
│ ├── skeleton.tsx # Loading states
│ └── button.tsx # Variant components
NEVER Do
- Never start with code before documenting aesthetic — Vibes before CSS
- Never use pure black (#000) as base — Always use tinted blacks for depth
- Never use pure white (#fff) for text — Use tinted whites that match the palette
- Never skip design tokens in favor of hardcoded values — Tokens prevent drift
- Never create components without variant system — Use CVA or similar for consistency
- Never use Inter/Roboto for headings — Display fonts create distinctiveness
- Never use default Tailwind colors — Define your own palette
- Never skip backdrop-filter blur on glass — Glass panels need blur to work
- Never apply decorative patterns to readable content — Background decoration only
- Never use high-saturation colors without opacity — Modulate with rgba()
Checklist
- Document aesthetic foundation (vibe, inspirations, emotions)
- Create color token system (CSS + Tailwind + TS)
- Define typography stack and scale
- Build Surface primitive component
- Add motion tokens and animations
- Create loading state components
- Document anti-patterns (what NOT to do)
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